Tag: Nintendo 3DS

  • Music Monday – May 11, 2026

    Music Monday – May 11, 2026

    So did y’all see the announcement last week? There’s a new remake of Star Fox 64 coming to Switch 2 just called “Star Fox”. You might not know this about me, but there are is an incredible soft spot for me with the Star Fox franchise with the main soft spot being for Star Fox 64. I’m even hyped for the new character designs although I did have to warm up to some of them…and have yet to warm up to all of them…

    As I’ve previously mentioned, I love space and the entire vibe of it. That’s why this week’s VGM pick of the week is the Main Menu music from Star Fox 64.

    This calm little theme I remember opening Star Fox 64 and just hanging on the menu so I could listen to this theme. I’m not sure if it’s the instrumentation or the simple melody or the “echo” in the bassline? Something about this song just evokes “space” to me. It says “you’re floating through space and this is its background music”

    Even the 3DS version of the theme works great for this, although the instrumentation is less ethereal:

    Nintendo did a really cool thing too and released a preview of some of the music from the Switch 2 release of Star Fox. One of the tracks happened to be this menu music. It’s almost orchestrated, and it evokes similar to the original but with the added instrumentation to be something you could hear in a music hall:

    Are you excited for Star Fox [Switch 2]? Do you have a favorite song from the soundtrack? Let me know in the comments or let’s talk about it in the music channel in Discord!

  • Tons Reviews Adventure Time: Pirates of the Enchiridion

    Tons Reviews Adventure Time: Pirates of the Enchiridion

    As I began “Adventure Time: Pirates of the Enchiridion,” I couldn’t help but feel a pang of nostalgia for the good ol’ days of simpler animations. This game, inspired by the world of Adventure Time, was so vibrant and engaging, where the colors were brighter, the humor was quirky, and the characters were downright charming.

    The game’s premise, the Land of Ooo suddenly submerged in water and transformed into a vast ocean, added a fresh twist to the Adventure Time saga. It was like revisiting an old, familiar town that had undergone an unexpected renovation. The vibrant visuals and the familiar faces of Finn, Jake, and company brought a grin to this old gamer, reminding me of the countless afternoons I spent watching the animated series.

    Yet, as I delved deeper into the game, the flaws began to show. The open-world concept was a commendable attempt at innovation, but it left me a bit wanting at times, yearning for the more straightforward narratives of the past. The scattered side quests felt like detours rather than meaningful additions to the plot, leaving me wondering if the game was trying too hard to capture the spirit of exploration.

    The combat system, while engaging, was a tad repetitive. The turn-based battles were reminiscent of older RPGs, but the lack of strategic depth left me longing for a more indepth experience. It seemed as though the developers had set up the system and were unsure of the direction they wanted the gameplay to take.

    As I delved into the story of “Pirates of the Enchiridion,” I couldn’t shake the feeling that this was a missed opportunity. The potential for a grand adventure in the Adventure Time universe was evident, but the execution left me craving more of the endearing chaos that was the show.

    In conclusion, “Adventure Time: Pirates of the Enchiridion” is a valiant effort to expand the horizons of a beloved franchise. For those seeking a casual voyage through familiar waters, it offers a nostalgic trip back to the Land of Ooo. However, for me, the game fell short of capturing the magic that made Adventure Time an animated treasure worth cherishing.