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A few weeks ago, I received a random message on my BlueSky from a developer asking if I wanted to try out their game. I jokingly asked if it was going to be one of those games that’ll just steal all my information, and their response was this:
It’s totally gonna steal all of your info, but I’m sure the game will be funny enough to make up for it.
I didn’t see it to start, but that response was a perfect example of what I was going to experience moving forward.
If you didn’t figure it out, I did receive a game key from the developer (but I also purchased a copy and gave it away? That’s also probably a tell of how this review is going to go…?)
The Vibe
When I started the game, I was welcomed by an interactive menu where you can select menu items by bringing your character to each item. As I was just making sure it started okay, I went to the “exit game” button and there was what I can only describe as an FMV quality missile and explosion to my character and then the game quit. I knew then this game was for me.

The game itself is an RPG. You play as Rico, a hero type that is totally full of himself. Very big himbo energy. You also meet a few other characters throughout the game. Each character has a unique personality that all melds into one interesting experience!
The Gameplay
Being an RPG, it majorly features your character from a top-down perspective. There are puzzles to be solved in-world and great NPCs to constantly check on. There are also turn-based battles in the game. The battle system feels very similar to games like Undertale or Deltarune. The battle system also has an ACT system called “Trick” in which you can do some other types of actions toward the enemy. There’s no spare system (that I saw) in the game, but the tricks can do things such as raise or lower attack and defense or deal massive damage depending on the action. The fight mechanic is a quick time event similar to the fight mechanic in Undertale, so it was a welcome, familiar action.
As long as you’re paying attention to the story, it’s not hard to know where you have to go. Thankfully it’s also set in a way that even if you don’t, there are enough roadblocks that you’ll eventually get to where you want to go.
The Music
Music has become a major component for me when I’m looking at games, and SuperQuest has its fair share of great songs. Its soundtrack uses a soundfont remniscent of the Sega Genesis and other 16-bit consoles while still using modern samples as well. Just check out this battle theme from the game:
There were a few times in stream in which I just zoned out and vibed to the music, which is a good sign!
Final Thoughts
If you are looking for a good laugh and casual experience with not a lot of seriousness, check out SuperQuest. The game is only about $10 USD and is well worth it. There also seems to be updates coming in the near future hinted by areas in the game (which the dev confirmed to be free DLC) so I’m excited to come back and play the game!
Check out the highlights from the two streams below or head to the SuperQuest Game Page on my website to see the playlist of VODs from the streams!
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